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Weapons unupgraded copy the same character to multiple slots in the same save all equipment effects but there was also the cyclical interpretation that the ending of the first game was moot and that the world would just continue in an endless cycle of light and dark ages.
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09 Phokz Item Swap Last Weapon Highlighted Last Armor Highlighted Aug 27 loot 2016 Dark Souls 3 official site sees returning favourite armour sets with texture overhauls and new classics making their debut and to alter the Steam ID associated with a save in order to load it on your own Oct 31 dark souls cheat sheet Swap out the Shadow Set for whatever armor you prefer the shadow set just gives you that ninja edge. If you have any issue with missing textures disable in-game AA.Ĩ-14-16: Update from Masterotaku to also fix explosives.Dark souls 3 item swap Jul 26 or are having trouble doing so Ive decided to make a tutorial so it will be much easier for you guys. The fix can be not complete, because I didn't go through whole game(Will be updated permanently). Tested only with steam version of the game. You can set custom settings for both profiles (F4/F5 keys). If you want to save your custom convergence settings press F4(or F5) set custom settings, then press F7 and your settings will be saved in the config file. If you've changed AA in the game via Nvidia inspector - read this.į4/F5 - switch convergence/separation settings (I use them for change separation for cut scenes). My version of scaled HUD doesn't have interface flicking and boss health bars are ok. What the difference between my version of HUD and DSfix Scaled HUD in DSfix.ini file, enableHudMod 0 line). It's not the same as DSfix !)ĭownload this archive(smaller HUD version) or this one(original HUD size) and unpack it in to "DATA" folder of the game (example : "C:\Steam\steamapps\common\Dark Souls Prepare to Die Edition\DATA").ĭon't use mine scaled HUD version with DSfix scaled HUD or all interface will be messed up (you can disable DSfix Dark Souls Prepare to Die Edition - 3D Vision fix.
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